Poker Night at the Inventory 2 How to Get Intro to Play Again
Overview
Poker Night at the Inventory is a 2010 PC crossover poker game developed and released by Telltale Games. While the game is, simply, just Texas Hold 'Em, the real experience is the game's offbeat character bandage; comprised of Max (Sam and Max), Strong Bad (Homestar Runner), Heavy Weapons Guy (Team Fortress 2), and Tycho Brahe (Penny Arcade).
Poker Night takes identify at The Inventory, a secret club for video game characters located under a former game factory. Minor nods to by titles can be seen, including a few smaller cameos. Slow, dejection-style covers of notable tracks from the character's games also play in the groundwork. Additionally, players who own a copy of Team Fortress 2 were given special items for playing and pre-ordering the game.
Following the closure of Telltale on November 2018, the game was delisted.
Gameplay
In Poker Nighttime, the player competes against the aforementioned characters in an undercover Texas Hold 'Em tournament. The objective is to knockout each character to win a total sum of $l,000 ($10k each) and, if given, the character's buy-in; which can then be used in Team Fortress ii if won. If a player loses, they accept the option to go on watching the game being played by the AI. A role player's total winnings has no inherent utilise, though it does cause a player'south 'poker proper noun' to modify. Additionally, the game offers a tutorial and a listing of winning easily for those new to the game.
The game uses Telltale's dynamic dialogue organisation to create a lively and colorful round of poker. Characters brand references to their respective franchises and antipodal with each other; also equally comment on the thespian's actions (or lack of). The scripts for each character were written by Telltale with their creators working closely to keep the dialogue authentic and true to the grapheme.
Also every bit the Team Fortress ii items, players also tin unlock new card decks and tables; some having special, but entirely cosmetic, abilities.
Groundwork
Development
The game was showtime pitched to the evolution team by Telllale CEO Dan Conners. Afterwords, the license holders/creators were contacted. All loving the idea, Telltale found themselves with the challenge of "non [ruining] 4 other people'southward very personal creations". The developers worked very closely with the creators to make sure the characters were true to the source material. The game had a very small-scale development team; at one point peaking seven in total. Jokingly, the developers stated that there were more lawyers involved than the those working on the actual project.
The script, written by Telltale's Sean Vanaman, is based on the grapheme's established personalities. Each creator was key to making sure the dialogue for each character, every bit well every bit the in-between conversations and relationships, were not only authentic merely didn't sound forced. Homestar Runner co-creator Matt Chapman, who voices Strong Bad, would non only read his lines but also drastically rephrase them during recording; which was also something he did for Strong Bad'due south Cool Game for Attractive People. Additionally, Vanaham had back-and-forth song, and written, discussions with Penny Arcade co-creator Jerry Holkins on the personality and dialogue of his change ego, Tycho.
Marketing
The game was announced on September three, 2010 with a teaser trailer that simply stated "bet you lot never idea these guys would get together" along with the silhouettes of each character.
Two months later, more data was released regarding the Team Fortress 2 unlockables. Equally a pre-order bonus, those with Team Fortress 2 received the Dealer'southward Visor for the Heavy. This was the second time Telltale offered items for Team Fortress 2, the previous beingness for Sam and Max: The Devil'southward Playhouse.
Characters
The Host
- Reginald Van Winslow
Voiced by: Roger Jackson
Reginald Van Winslow, from the Tales of Monkey Island franchise, is the onetime helm of the Screaming Narwhal. After, he joins Guybrush Threepwood's crew, which he remained a loyal get-go mate."Oh, hello at that place! Some other enthusiast, I presume?"
-Reginald Van Winslow
Reginald works equally a host for The Inventory, including the actual poker game: narrating the wins & loses of the characters and increasing the blinds after each round. Despite some claims, he is not the dealer. Additionally, while he doesn't own the place, he is knowledgeable of the club's history- which he is more than willing to brainwash the player on. Reginald is the but graphic symbol, including smaller cameos, who appears almost completely unlike from his original pattern. Here, he is seen in a beret and a dinner jacket.
The Poker Players
Max Voiced past: William Casten
One of the main characters from Sam and Max, Telltale's flagship take chances game franchise based on the comic book series by Steve Purcell, who returns to write nearly of his dialogue. He is 1 half of the the game's Freelance Constabulary duo and acts as a foil to his partner, Sam. He'due south trigger-happy, sociopathic, and even has psychic abilities (which he may, or may not, be using during the tournament).
In Poker Night, he seems to accept a limited knowledge of Texas Agree 'Em; often request the most bones of rules ("What do those numbers on the cards mean?"). Speculatively, he may have joined the tournament on an whim; a decision not out of his character. When chatting, he talks about his life as a freelance law officer and makes references to his past adventures. Additionally, when asked about his video game career, he switches off and on between being unaware that he is a video game character to breaking the quaternary wall.
Max gets along well with anybody on the table, including the player, with fifty-fifty the Heavy considering him as a friend. When disrepair out, Max takes it pretty well; leaving with a smile as he goes off to wander effectually in the background.
When he doesn't accept the cash, Max buys in with the License to Maim badge and the Lugermorph pistol.
Potent Bad Voiced by: Matt Chapman
Arguably, the most pop grapheme from the Homestar Runner wink animations. The resident nifty of Free Country, USA, and the leader of the vacant lot/country of Strong Badia. He spends his time hatching schemes, playing video games, reading eastward-mails, giving his co-stars a hard time, and beingness 'awesome'. His dialogue is too co-written by The Brothers Chaps, with Matt reprising his role.
Potent Bad appears in his usual narcissistic course; bragging about his "luck" with women, his laughably outdated technology, and his poker abilities. He is nearly aware of his video game career, as well as his Internet fame. Too, he is more willing to talk smack about Telltale Games: belongings a grudge afterwards the real life sub-par sales of Strong Bad's Absurd Game for Attractive People.
Potent Bad absolutely hates Tycho, (with the feeling being mutual) referring him to a lifeless "dork" numerous times and claiming to exist superior to him in all ways. (due east.g: website hits, applied science, ladies) Conversely, he gets along fairly well with the Heavy: existence seen in his optics as a "Tiny Heavy".
Strong Bad buys in with the Dangeresque, Too? shades when he doesn't accept the cash.
Heavy Weapons Guy Voiced by: Gary Schwartz
The Heavy Weapons Guy is the primary defensive class of Team Fortress 2, Valve Software'south popular multiplayer/FPS franchise. He is the unofficial mascot of the game'south impossibly popular sequel, which his appearance is based on. Hailing from Russia, he has used his strength and knowledge in Heavy Weapons to become an irreplaceable nugget to the Red Team.
The Heavy'due south motives for beingness in the tournament are unclear, but withal he enjoys the game and talking about his many battles. He even delves into his school years and hobbies; though it should be noted that these stories and comments accept been alleged non-canon to the Team Fortress two universe, since the dialogue was mostly written past Telltale. He is also totally unaware that he is a video game grapheme. When asked nigh the game and some of its gameplay, the Heavy is visibly confused or describes them as existence dreams or lucky occurrences. He claims the Ruby-red Medic, Demoman, and Engineer are his friends, while the BLU Spy is the cause of every bad hand.
While he gets along fine with the other players, The Heavy doesn't trust Tycho, seeing him as a threat since he wears a blue sweatshirt.
The Iron Pall minigun is bought in by the Heavy in when he doesn't have the cash.
Tycho Brahe Voiced past: Andrew Chaikin
Tycho Brahe is video and tabletop game enthusiast from the Penny Arcade webcomic. He is the foil to comic co-star Johnathan Gabriel and is besides the change-ego of the comic's co-creator Jerry Holkins. While Jerry himself doesn't voice the graphic symbol, he worked with the writers to go on the character authentic.
While Tycho is the near well-spoken of the group he is too the crudest. His dialogue is laced with strong language, which can be censored, and at times he makes comments of a sexual nature. In some cases he delves into his fetishes (namely, bestiality, which is also an on-going joke in the comic), much to the shock and disgust of the other players. Despite this, he is very knowledgeable in non only gaming but also in literature, computers, history, and English. At times, he decides to fold or telephone call by rolling a 20-sided die. Some of his dialogue hints that he is in the tournament in order to pay off some shady people.
Tycho appears to exist the only ane who knows where each character actually came from, which leads to some bad-mannered or eye-brow raising conversations (due east.thou., wincing awkwardly when Heavy claims he's immortal, rather than dying and respawning). He gets the most well with Max; sometimes even exchanging zombie survival tactics.
When strapped for cash, Tycho buys in with the Enthusiast's Timepiece watch.
Music
The soundtrack for the game, while non officially released, contains blues-style covers of songs from each character'south universe-- except Tycho'southward. These can be accessed via the game's files, ripped using the Telltale Music Extractor.
Sam and Max
- The Office
- General Skun-ka'pe
Team Fortress 2
- Team Fortress 2 Theme
- "More Gun"
Homestar Runner
- Theme from "Dangeresque"
- "Trogdor" (It's worth noting that this isn't the actual Trogdor theme, although it does infringe from it a little.)
Tables
New table designs are unlocked as the thespian wins tournaments.
| Table | Unlocked with win # | Clarification |
|---|---|---|
| The Inventory (default table) | 00 | A simple traditional green design with the locations of cards marked on its surface |
| Max Imp | 01 | A scarlet table with a picture of Max Imp |
| Trogdor | 02 | A green design with a Trogdor the Burninator pattern at the eye |
| Telltale Games | 04 | A green table with the Telltale Games logo in the middle |
| Automata | 05 | A black table with the picture of Carl from the Penny Arcade miniseries Automata in the centre
|
| Cherry-red Team | 07 | A red and white table with Team Fortress' Cherry team logo in the heart
|
| Fruit "Friend" | 08 | A night bluish tabular array with a picture of a Fruit Fucker in the middle with oranges surrounding it |
| Videlectrix | x | A red and orange table with yellow circles around the Videlectrix logo in the center; their slogan but below
|
| BLU Team | 11 | A blue and white table with Squad Fortress' BLU squad logo in the middle |
| Strongbadia | xiii | A table with the Strongbadian flag displayed on its surface |
| Team Fortress 2 | 14 | A dirty orangish table with the Squad Fortress logo in the center |
| Twisp & Catsby | xvi | A dark bluish tabular array featuring Twisp on the right, Catsby on the left, and the moon at the very heart |
| Max & Crossbones | 17 | A green table with Max's skull and crossbones in the center
|
| Freelance Police force | 19 | A blue table with the Freelance Police emblem in the center |
| Telltale Games Shield | 20 | A black tabular array featuring a shield in the center, representing the four characters in the game; the Telltale Games logo lies at the center of the shield
|
Decks
A new pattern of cards is unlocked at every iii tournaments won.
| Deck of Cards | Unlocked with win # | Description |
|---|---|---|
| The Inventory (default deck) | 00 | A traditional deck of cards, designed to announced old |
| Squad Fortress 2 | 03 | The black cards are colored blue and the Ace and the Royal cards have the following replacements:
|
| Homestar Runner | 06 | The cards are in viii-chip manner; numbered cards only feature the suit in the center with the bill of fare's corresponding number on tiptop of it. The Ace and the Royal cards have the following replacements:
|
| Sam & Max | 09 | The Ace and the Royal cards have the post-obit replacements:
|
| Penny Arcade | 12 | The Ace and the Purple cards accept the following replacements:
|
| Poker Nighttime | fifteen | The images on the Royal cards actually depend on the adapt, with Penny Arcade for spades, Sam & Max for clubs, Homestar Runner for hearts, and Team Fortress 2 for diamonds. Also, the Ace and the Royals have the following replacements:
|
| Grickle | eighteen | The cards are really normal, with the exception of the faces of the Royals, which are drawn in the manner of Graham Annable; at that place is too no letter indicating the specific royal. The Ace has the following replacement:
|
| Poker Dark Culling Deck | 21 | This deck of cards has an inverted colour scheme, which means that the entire menu has the suit'due south respective color and the suits are actually white. The Ace and the Royals are the aforementioned as the Poker Night Deck
|
Pre-Purchase Bonus and Unlockables
| Pre-Purchase Bonus | Description |
|---|---|
| Those who chose to pre-buy the game on Steam received the "Dealer's Visor" hat for The Heavy in Squad Fortress 2. |
Poker Dark also has 4 different unlockables that are too for use in Team Fortress 2. They are unlocked during "Item Rounds", when 1 of the characters hasn't got any cash on them and uses one of these as collateral. All items are cosmetic. They are:
| Unlockables | Description | Introductory Dialogue |
|---|---|---|
| The Iron Curtain for the Heavy. |
|
| Max's Lugermorph for the Picket and Engineer. A Freelance Police "License to Maim" Badge from the Sam and Max games for any TF2 character. |
|
| Tycho's watch, The Enthusiast's Timepiece, for the Spy. |
|
| Strong Bad'south "Dangeresque, Besides?" sunglasses for the Demoman. |
|
Cameos
Following on the premise of introducing characters from other games featured as poker players, the game too features a handful of cameos from several characters from other games other than Poker Nighttime at the Inventory, but more often than not from the Sam & Max franchise.
Sam
Sam is the first character seen in the intro; he'southward seen standing on a far balcony, adjusting his tie and then leaving in a fashion that very much resembles G-Man from the Half Life franchise.
Pom Pom
Pom Pom has a cameo in the kickoff of the game, during the intro, where he tin can be seen leaving the gaming table the player is about to join; manifestly he lost in a previous game.
Flint Paper
Flint Paper appears at the bar, right behind the table. His tearing behavior, encounters, and philosophy is regularly referenced by Max.
Rant Blaster
Bluster Blaster is the arcade machine, visible in the background, near the stairs.
Bluster Equalizer is a sentient arcade machine and a former fellow member of C.O.P.Due south., a bunch of obsolete machines that help Sam and Max by acting as navigators for them.
Trixie Trotter
From Telltale's Back To The Future episodic series, she is first seen in the intro cutscene, several months earlier the game was really announced.
PC System Requirements
| Minimum Requirements | Recommended Requirements |
|---|---|
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Source: https://www.giantbomb.com/poker-night-at-the-inventory/3030-32551/
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